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The frame rate loss is not great, notice the horrible frame spikes though. Same here, almost no bottleneck, but you will notice that the 750 Ti is almost steadily at zero. Keep it in mind until we get to the R9 280 numbers. You will notice that the more low-end an AMD GPU is, the less is bottlenecked. The actual competitor of the GTX 750 Ti should have been the R9 260x, but apparently the performance is so atrocious with lower CPUs, that they cannot recommend it. I'll assume that people who read here have an idea about the relative hardware in each card, but for the sake of readability keep in mind that the R9 270x is almost double the card that the GTX 750 Ti (and it shows in the tests with better CPUs). For people with lower end CPUs, they recommend the GTX 750 Ti over the R9 270x! This article (which is a recommendation for a console-killer) says it all. The new 3D Mark API test will serve as a synthetic benchmark basis. The Digital Foundry's findings have not been disputed by either NVIDIA nor AMD, so I will use them as a general guide here, regarding to actual gameplay experience. Unfortunately Eurogamer (the Digital Foundry) is the only people I have seen doing any real work regarding GPU performance on slower CPUs, it would be really nice to see more work from sites like this one.
#Filebeats cpu overhead driver#
In this GDC presentation performed by people from NVIDIA, AMD and even Intel, you will see that it is the driver scheduler that is really responsible for almost everything regarding CPU optimization.
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Click to expand.You will ask, why does this matter so much? The answer is that it is a good indicator of the general state of multithreading/api overhead situation with AMD's DX11 drivers.